Specialty

Human–Computer Interaction

34 published articlesPart of Computing & Robotics

Latest in Human–Computer Interaction

Computing & RoboticsHuman–Computer InteractionPreprint

Teen Gamers Say Discord Extends Play as Risks Span Platforms

Interview accounts describe Discord as a place where teenage gamers coordinate play, exchange game information and sustain social ties beyond active gaming, while also reporting scams, risky interactions and fragmented moderation.

Elena Koung, Xinning Gui and Yubo Kou. 2026. Gaming Together on Discord: Teen Gamer's Cross-Platform Practices. Proc. ACM Hum.-Comput. Interact. Vol. 10, No. 7 (November 2026), 32 pages4 min read

Computing & RoboticsHuman–Computer InteractionPreprint

Lightweight AI model uses less compute for satellite rain retrieval

A preprint reports that a compact generative model used fewer parameters and substantially less sampling compute than a matched U-Net baseline while recording better scores on several precipitation-retrieval measures. The evidence came from two benchmarks and a qualitative China-scale case, while reported wall-clock latency was slightly higher.

Scientific publication4 min read

Computing & RoboticsHuman–Computer InteractionPreprint

Preprint: Dating survey finds openness to using and encountering AI agents is closely linked—but distinct

An analysis of two unlinked surveys from active Fledge.Love users found that receptivity to deploying one’s own conversational agent and receptivity to encountering another person’s agent are separate but strongly related. The data do not show how AI agents affect real-world dating behavior.

Scientific publication3 min read